It seems like Sony has shot itself in the foot yet again. Yesterday those meddling kids on NeoGaf unearthed another of Sony's nefarious plans: a patent that seems designed to prevent a gaming console from playing a used game.
Here's the abstract:
A game playing system includes a use permission tag provided for use in a game disk for a user of a game, a disk drive, and a reproduction device for reproducing the game. The disk drive reads out a disk ID from the game disk. When the game is to be played, the reproduction device conveys the disk ID and a player ID to the use permission tag. The use permission tag stores the terms of use of the game and determines whether a combination of the disk ID and the player ID conveyed from the reproduction device fulfills the terms of use or not.
In more readable terms (and as I understand this system), game disks would have an RFID tag embedded in them, and the gaming console would read that tag to determine if the game could be played in that game console. If it's a new game it would get bound to the account ID associated with that console and the ID or a relatable tag would be written to the chip. If it's a used game the tags won't match and the game won't run. Or it could be more granular than that. Perhaps the game's single player mode would run but it's multiplayer mode wouldn't.
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